Birs- 16w5160: Computational Modeling in Games
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Title: Introduction to the Computational Modeling in Games Workshop by Michael Mateas and Andrew Nealen
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Title: Theories and Models of Game Depth and Fun
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Title: Gameplay Analytics and Player Modeling
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Title: Computational Narrative and Narrative Systems
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Title: Modeling Human Emotions, Perception, and Emotional Response
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Title: Modeling Dexterous/Strategic Skill and Game Feel
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Title: Procedural Content and Game Generation: Models of Player and Designer Properties
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Title: Modeling Social Interaction: Players and NPCs
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Title: Game Design Formalism: Challenges and Limits
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Title: Static and Dynamic Game Analysis: Computer Aided Game Design
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